An educational escape room project that turns business maths, law, politics, science, geography, history and IT into collaborative learning challenges.
Educational escape rooms turn the lesson into an active, collaborative and memorable challenge. For the Tosi project, WAY developed an immersive, gamified education format applicable to different subjects: business mathematics, law and politics, science and geography, history and computing. The goal is to make learning more participatory, putting students in front of problems to solve, clues to interpret and knowledge to apply.
Aumentare il coinvolgimento degli studenti attraverso un format didattico basato su sfide, collaborazione e problem solving, applicando contenuti curricolari a situazioni narrative e interattive.
Designing themed educational escape rooms, each built around a specific subject area.
Students don't just receive content, they must use it to progress through the experience: solving puzzles, connecting information, making decisions and collaborating with the group.
Didattica più attiva: Le materie vengono affrontate attraverso dinamiche di gioco, logica e collaborazione.
Coinvolgimento interdisciplinare: Il format permette di applicare lo stesso modello esperienziale a discipline diverse, mantenendo una struttura riconoscibile.
Sviluppo di competenze trasversali: Oltre ai contenuti disciplinari, l’esperienza stimola problem solving, comunicazione, cooperazione e pensiero critico.
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